2021, July 26 start: 13:00 PM CEST Duration 4 hours online
"Developing a simple game with the Flame game engine"
Workshop #2
Lukas Klingsbo
Developer
FOR WHOM?
For Developers
Lukas Klingsbo
Developer at Flame Engine Team
Lukas is a member of the Flame engine team which develops an open source game engine for Flutter. He enjoys climbing, backpacking and building his own keyboards.
AGENDA
2021, July 26-th
Starting of with a quick introduction of Flame and then we will program a small game together with the participants
Introduction to what Flame and Flutter is
Explanation of components and the game loop concept
Set up an empty Flame projecttegies for Speeding-up the Tests Practice
Break
Draw sprites on the canvas
Making things move
User input handling
Collision detection
Simple score tracking
WHAT YOU NEED BEFORE WE START:
A computer with Flutter installed.
WHAT YOU WILL LEARN
You will learn how to create a game with Flame in Flutter.
WORKSHOP
$15

July 26, 13:00 CEST, 4 hours
"Developing a simple game with the Flame game engine"
Workshop #2
by Lukas Klingsbo
24:45:54
Registration closes on July 26th
workshop price
Book Now 10 participants ONLY!
Geekle Corp.
910 Foulk Road, Suite 201
Wilmington, DE
19803, USA
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Workshop #2
"Developing a simple game with the Flame game engine"
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